Active Ragdoll Recovery System is a physics-based character solution designed to provide seamless transitions between animation and full ragdoll simulation in Unreal Engine.

It is built with a native C++ core to ensure high performance, stability, and scalability in both single-player and multiplayer projects.

The system uses a server-authoritative architecture, allowing consistent and synchronized physical simulation across networked gameplay while maintaining responsiveness on the client side.


WHAT IT SOLVES


WHAT IT DOES


WHO IT IS FOR

This system is ideal for developers working on: